Game
AstroDave 2
21 days ago

The following are some ideas that Spring, DJ, and I have for AstroDave 2.


  • Physics system

  • Local full screen multiplayer

  • Water or at least interactive water

  • Vehicles (Don't doubt, let us cook)

  • More vertical levels. (Think of level 8 in the first game)

  • Different Blaster types

  • Marketable Plushies

  • 18 levels, 6 time/speedrun bonus levels, and post-campaign levels

  • Character's name in the top of their dialogue box

  • Sound effect as a character speaks


If you like or dislike any of these, let us know in the comments


Yes, I did repost this because I wanted to put this in the AstroDave community page.



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