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development on overtime started 1 year ago today!!
very pleased with the progress ive made in the last year. im pretty optimistic abt being able to get the game out this year, but theres still quite a bit more work to do

Loading...Tutorials in Lobo are optional, easy to skip, and only cover key mechanics that aren’t obvious. They’re brief and direct, and yes! They break immersion, but that’s intentional: quick info bites help you immediately apply what you learn.




















