Game
Shifts At Beaver's: Grand Opening
11 months ago

The game will be only ported to pcs, because the colors will look better




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bro's figuring out how to solve world hunger

Hoc Accidit Hominibus Qui Nos Turbant - 1984

waos, updated ai confidence, ngl i think it's cooler to have this than the previous thing i had

so now he learns, in a lab of pure random actions.

thingy, gonna add more of these dots, then i'm gonna add enemies.

changed the heartbeat system to FHN model and optimized the emotion system of the ai, idk why i didn't think of optimizing the emotion system like that in the first place.

just some footage of the cells.

maximum 55 fps for photon shaders, cool, my old pc probably would run it on 5 fps or smth even with the settings tweaking which btw i did for my new pc because otherwise it would run at 28-39, i think now it runs on at least 34-55 fps

okay so i've ran into an issue, so i have two options, i either make it's energy be higher than usual, or make it's dendrites split the data to several chunks so it avoids high energy needs. And i may go with the second option because yes and why not.