Game
CupcakeTown
3 years ago

The hardest part so far I find to think of good names for the most important side-characters. It's complicated to write them well as I want them to be most versatile.

I guess for now I will just write their personality as person1 and person2. We'll see.




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Unfortunately I found more of the same issues... I have made a post in the Unity Community to see how we can fix this. For now we can only wait :(

Follow the progress here: https://answers.unity.com/questions/1804716/fbx-import-from-blen…

Now that we have the Girl-Base model, the house model, and a world shader. I figured it was time to add some color. Custom made grass texture included (this will function as a base texture, so not supposed to be very interesting)

Figured it was time for a custom Skybox, I like it way better this way. Also decided to add a little bit of fog for the distance. Can't wait to see the fog interact with the models :)

It's still not completely fixed. But I manage to figure out the problem. And in the process fixed the Watering Can :)

The Boy Base still needs some work, love and attention. But for now I can continue working on items and animations!

Made a little walking animation for the Boy Base, but while I was exporting it to Unity I found that the model had holes in it. Upon inspection I found some weird graphical artifacts. Any idea why that is? The boy seems happy though :)

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Only true badasses may pass! #conceptart #art #gamedesign