Next up
The game controller is almost ready, I need to merge it with a level manager that I never made, so this part takes time. Meanwhile I'm re-evaluating the graphic style that the game will have, thinking about a 1-bit style :) For now better placeholders
I worked on the main menu, I had very little time this week, making it more consistent and probably the controls section will disappear due to the absence of many commands (if there will be no spells in the game to cast).
Years ago I participated in a Ludum Dare GameJam and the theme was "You are the Villain", after 24 hours I created a funny "hard to see" game that you can check here in the gif, I apologize for the size and quality. Today I had the idea to revamp it. :)
Adding Sauron's life bar to the equation and edited the damage between Hobbits and Humans (the only enemies two types of added), I will now focus on finishing the game controller.
So
i may or may not make an full art of some person or i may just leave this like that-
Path of Kami: The Evolution of the Lore
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










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