Next up
Adding Sauron's life bar to the equation and edited the damage between Hobbits and Humans (the only enemies two types of added), I will now focus on finishing the game controller.
Years ago I participated in a Ludum Dare GameJam and the theme was "You are the Villain", after 24 hours I created a funny "hard to see" game that you can check here in the gif, I apologize for the size and quality. Today I had the idea to revamp it. :)
I worked on the main menu, I had very little time this week, making it more consistent and probably the controls section will disappear due to the absence of many commands (if there will be no spells in the game to cast).
The game controller is almost ready, I need to merge it with a level manager that I never made, so this part takes time. Meanwhile I'm re-evaluating the graphic style that the game will have, thinking about a 1-bit style :) For now better placeholders
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Just a Pico sprite
Family band complete!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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