Next up
Adding Sauron's life bar to the equation and edited the damage between Hobbits and Humans (the only enemies two types of added), I will now focus on finishing the game controller.
The game controller is almost ready, I need to merge it with a level manager that I never made, so this part takes time. Meanwhile I'm re-evaluating the graphic style that the game will have, thinking about a 1-bit style :) For now better placeholders
The idea is to make a small survival mini-game and put into practice the new notions I learned over the years, at the time many LD users had found the idea amusing (even if it comes with its Copyrights problems) and good feedbacks. Hope you enjoy.
I worked on the main menu, I had very little time this week, making it more consistent and probably the controls section will disappear due to the absence of many commands (if there will be no spells in the game to cast).
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Finished work on the emotions of a new character for the tank universe
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A Shiny Mega Gengar ๐ For @ManutkArt ![]()
's #ThreeColorsChallenge!
a drawing I did because I was bored๐ช. But I love how it turned out.๐
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698










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