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THE LAST FEAST | Continuing production when I feel like it :P








21 days ago

The Last Feast - Dev Log #3

- WARNING -
YAP SESSION BELOW


We are in the final stretch of the game jam and now have 6 days left to go. So let's get to the updates!

First:
I have been tweaking the map a little bit more, now having a kitchen and a small little area for the frog guy. Along with those the main map has also gotten some minor tweaks, such as arcades, improved passage ways and a new stage (Bathrooms are now in the works)

Second:
Harry's AI is finally finished. It has a few bugs, but overall it functions like it's supposed to! This also means that all of the main animations (minus the jumpscare) are finished!

Third:
Along with Harry's new AI, you now have a way to lose him with the new hiding spots. There are very few in the main map, however the map itself allows there to be just enough for you to gain some distance between you and Harry.

Fourth:
This one is a little smaller update wise, but the new Harry version is now complete and on stage in his creepy and ugly disguise. This version is dubbed "Harry Hugbear" by the Harry's Diner founders.

Fifth:
This is the last update I'd like to share today. I am in the process of modeling and coding a distraction and stun mechanic. What they will be shall remain a mystery for now, but just know that they will help in the final section of the game.

The next Dev Log with be the last one as the final date is really soon. So I am just gonna focus on completing the game for now and post another dev log when the game is either close to being done or is done... Or if I dont have time but that prolly wont happen

That's all from me for now, take care everyone!



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