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Mario and Luigi: Superstar Simulator
2 years ago

The Mario Galaxy battle has received a complete overhaul! The spin move is a lot more fluid and Octogoomba's attacks have been edited to be more challenging. He's also received a new attack, which includes the Octoboos!




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I've added a few more unique battle backgrounds as well as splitting the Mario and Mario RPG songs into their own categories for easier navigation through the customization menu

Here's a better look at the new backgrounds and songs. Also a new background addition that screams CHAOS

Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it

Who's also excited for the new Mario & Luigi game?! #GJAsks

I made the first devlog to catch everyone up on how the game is going. Enjoy!

Wasn't really motivated today. Just have this Mr.Virtual doodle.

Here's a look at the new title screen! After pressing enter, the camera pans down to the top of Hoohoo Mountain where the character you selected is standing. After they say a voice line and pose, it transitions into the overworld

Sure this is a meme recreation, but it gave me an idea. A big one. Speculate to your heart's content, but I will keep it a mystery until the concept turns into an executed idea

I can’t unhear this version of Coconut Mall now. Thanks RANVISION 😂

As the optimizations carry on, I've added small things in between the tedious coding to avoid burnout. This is Shadow's advance move during his spindash attack, where he throws a quick chaos spear diagonally during the bounce back