Next up
Some tests related to the main character’s skirt clothing effects. We’re using Unreal Engine 5’s Chaos Clothing plugin and are still deciding on the best simulation setup. The effect is skinned directly to the leg geometry, not to the physics capsules.
Working on a brand new Door System 🚪 All the technical details are explained in the official game devlog: https://store.steampowered.com/news/app/3942770/view/51072931463…
Now doors can detect which side the character is opening from, avoiding weird overlapping. Check it out if you like DOORS 👀
Not all adults are enemies in Children of the Pork. Uncle Hobo and his assistant pigeons are crucial allies for Sal and his friends.
I presented Absolute Tenebra at Get Into Games in Birmingham. It was a great showcase, lots of people tried the demo and shared valuable feedback.
The full demo will be available soon on the official Steam page, so stay tuned! https://store.steampowered.com/app/3942770/Absolute_Tenebra/
First Absolute Tenebra IRL Showcase of the year. We will at the Get Into Games in Birmingham on 31 Jan.
All info on this link: https://intogames.org/events/get-into-games-birmingham-2026
A new demo will be available, ready to be played. If you’re in the UK, come visit us and try it live!
Happy and Disturbing Christmas to everybody! Mrs Drawer has a little gift for you all, just watch out for the claws when you grab it!
Raccoons can be speedy mounts! This and other incredible features wait you in Children of the Pork!
I started sketching again just for fun. Pulled something from my sketchbook and gave it a digital cleanup. Behold my holy lord, the Great C! The one who lurks in R'lyeh.
In Eden Park no one can hear you scream.
Follow us on the game page! https://gamejolt.com/games/ChildrenofthePork/902391
What is hidden there in the Tenebra?
Hello, this is the first post for my new game project I will work on next year. You can find all information of it on GJ page and Steam page.
Soon more! I will start a sort of dev blog.
Stay out from darkness!












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