Next up
another quick video comparing the old bulbholder sparking sounds to the new ones which are the exact ones shown off in the prototype! (as well as the new stair mechanic lol)
updated the lighting a little bit! here's a little teaser of what it looks like so far! (morning -> midday -> evening -> night)
another day, another unused feature added back into hnr...
this time, fireworks!!
hello again! development has once more started up! not too much has changed since the last patch, except for a few noticeable differences... but the first major thing ive added is nails, along with a difference in mechanics between the hammer and crowbar!
second floor room teasers! decoration for the second floor is around 60% done, give or take. there's still A LOT of work that needs done, so alpha 1 is still a little ways off. but i hope it'll end up being worth the wait!
new inventory sneak peek?
the keycard terminal has been added! and for the first time EVER, it will exist alongside the keypad, rather than replacing it (clarification, the keycard will NOT be used one the basement door)
3 years on gamejolt! #spawnday :)
updated lemon tree design! and now you can pick the lemons off it! (tree model made by me, lemons model and texture made by @ctarchaxis , who is now the official modeler for hello neighbor reborn!)
lemon tree.
lemon tree.
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