Next up
all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though
there are a lot of things to implement still, have chomp and co. in their natural habitat
yall think fnaf started the mascot horror genre when it was really this guy who inspired all the ideas...
some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away
there was a mini-collab planned between AnArt1996 and Peripherals, developer of Darkest Nights at Fazbear's where Chomp the Wolf would've been added as an easter egg in the 5.0 FNaTI version, this is the only surviving raw render of his easter egg image.
@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!
Made special art just for the release!
I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good
(oh and they're also really small cuz of 2.79 being cheeky and making the res-
FNACHUCK'S RECODED IS OUT NOW!
there's a lot of things in this recode compared to my others so read the article to know more!
Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!
THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!
I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak
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