Next up
Got the loading and unloading of entities in
So I can add these collectables back in, but THIS time, instead of just being "insert standard common collectable", they do have a small but significant function in the gameplay unlike before
At this point this will just be Benjiro's jump because I don't know what other jumping animation to put for him, I mean I jump like this irl anyway so it makes sense(cuz maro)
Yeah
It's because of the normal speed of the player, but still
levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.
what if u wanted to save your project
Bad news guys I accidentally deleted everything by accidentally clicking the block- oh wait nvm
But yeah I managed to create it!
There's actually a reason why I did it this way than doing the standard way of doin it
bless the file extention
Febuary over, feeling a lot better and more confident this time
Wish me luck with this once more
Recent random sketches I did
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