Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)

6 months ago

The object's physics are working pretty good(It's as good as the players)

and still shockingly the depth sorting isn't broken from it, I think I actually did it this time, nothing's going haywire




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Art things I did recently

Last post streak for the day

I’m switching the max width of the level from 6 to 7, even for one tile extra it gives a lot more room to run around with, and it’ll be a lot easier to divide sections up, even if it’s uneven but I think it might be a benefit

No one should give me this much power

Capri Sun captain

Fortress of trust issues

Like I've said before I'm also still working on this

Just added a small thing for level textures that will help me a lot later in the future

Good thing this'll come in handy

Two enemies in a room, they might kiss

Is it a good thing when you as the game creator can make up a challenge for your game that you know will bring nothing but pure pain and suffering to the people attempting it