3 years ago

The part of development I want to get to asap is the actual tile map making. Bringing the region to life and placing things where they should go and finally being able to walk around exploring it all




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Hope my game's trio lives up to the standards being set today. πŸ”₯πŸ’§πŸŒΏ #BattleGemPonies

PokΓ©mon's 10th Generation is here! Welcome Winds and Waves! The next gen graphics are a serious step up, aren't they? Which starter are you most jazzed about?

Missed Year of the Horse by taking too long to finish development. Guess there's always 2038... πŸ₯²

It's Officially ON!! πŸ”₯ #BattleGemPonies Welcomes in the Year of the Fire Horse!πŸ”₯🐎πŸ”₯

We're decorating scenes around the map with little dioramas like this. A gang of sleeping Frufang can be found in this cozy corner of Dank Cave. (probably resting after some wild party)

πŸ’˜~ We're Feelin' the Love this #ValentinesDay ~πŸ’˜

#mlp #indiegame #BattleGemPonies

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

When you defeat a shiny, glimmering, uniquely colored pony in the wild, it drops a special item that allows you to change the color of any single pony you choose...

#BattleGemPonies #monstertaming #creaturecollector

#Unity2D Tilemap Sheet importer issues hit different at the end of a long day of debugging. The problem was fixed days ago, but I just wanted to share the photo from our developer Discord posted that night. πŸ˜‚

Oh, the daily woes of #gamedev.