"Interesting placeholder", they say.
Next up
Trust the process, guys… trust the process…
Hey! The soundtrack for Chapter 0 is fully finished, check it out!
Agent Talks - Episode 2: GameJolt
The prototype is being built! Look at its progress right now:
This is my #MyLineupLaLigaDT25. And what's yours like?
Okay. No. That account was created literally one hour ago. Just, no. Guys, be careful for stuff like this. And, to be honest, my game doesn't "look fantastic". I'm pinning this.
Well that's something.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
















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