Game
The Closet


1 month ago

The process of turning the sketch into the final thing is was a chore and a half, but we're satisfied!




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"Have any good dreams, Charlie?"

Ref sheet for one of our original game characters.

Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!

The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)

"As in Life... As in Death..."

the pain of making follower/party member overworld movement...

Finally figured out a streamlined way to code the Time system for battles! (The Time-speed is greatly exaggerated here for showcase intentions...) Basically: 6 AM until 12 PM = Enemy damage increase, 6 PM until 12 AM = Player damage increase.

Back at it again with LMMS fusing with our ADHD in GUI form...

Charlie's room is (mostly) done! Just need to animate: Ella, Theodore, Stanly, and a few misc thing with Charlie herself! Really happy with how this is turning out! (The next few showcases will be in-engine... (!!!) So be prepared for that!)

Happy Halloween Everyone! Here's a few artworks and in-game screenshots for this spoooooky occasion..!