
Next up
Work in progress of the Mall interior for Act 2! (Note: Lighting and Post-Processing are done in-engine, this is just the raw sprites...)
Inventory works! (Also changing up the style of overworld character sprites to not have outlines. Tell us what you all think!)
Back at it again with LMMS fusing with our ADHD in GUI form...
And we stand by our thoughts on this.
Early morning work in progress teaser for the intro of Act 2 of the game! (No audio spoilers btw...)
TL;DR: We've hit a snag with this game's art, We're slowing down on trying to push out more posts, A rough look at the gameplay loop, and more music is in the pipeline! (Also this is a long post so be warned... We like our Wall of Text info-dump style!)
Jessica's sprite compared to Charlie's sprite.
Decided to showcase a wip boss alongside the music for said boss (Outside the Closet) in this video! You can also listen/watch it on our YT channel (for convenience sake): https://www.youtube.com/watch?v=sTUGGOe9G1Q
The results are in... This will be the new Charlie design + the baseline for overworld character sprites going forward!
Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!
The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)
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