As some of you who played Miyu: Chapter 1 felt like the game was too short. Hell I think everyone who played the game like it was too short. Well there’s a reason why it was that way. The main reason because of how the game came to be. The game was actually and experiment of me playing around with the program to see what I could make and to learn the program. From that is how Miyu came to be. Though I was never fully happy with the version of the game that was made public. In reality I aimed to make the game about 10 hours long. So I decided now that I know how to use the program more I will release a reboot version of the game after The Year of Forever is completed. It will feature the same story but more fleashed out but with different characters. Although their name will be the same. I will post some screenshots of it once I start working on it and get it going.
Next up
Bandana Dee the Dream Friend
art comission.
Chiaki Nanami!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
brung back my old oc plus a new one
...they don`t have names yet tho
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.










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