The release of the new version is very close and today I want to share some of the funny bugs and glitches I encountered on my journey to v1.2.0.
This short YouTube-Video shows some graphic glitches and strange behavior:
Next up
The 2nd beta for the 1.2.0 release is here (downloadable for Windows & Linux). It contains controller support, voice acting and many visual and gameplay improvements.
One new environment piece is the forge in the doomed town.
I added some hit feedback to the game.
This rat has a hard time against the sword...
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After four years of inactivity, I am continuing the work on "Fire of Ardor". There are many cool new features such as voice acting, controller support and even more!
Check out the blog post about the upcoming update:
https://cpfr.gitlab.io/the-fire-of-ardor/blog/2024-05-22-a-late-…
Working on the next update
This time I'll get rid of the fisheye effect in order to save you some headache 😉
Ok who turned the yoinky sploinky mode on?
I noticed that some players did not find the door to the wizard's house, so I put two torches next to it... now it should be seen :D














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