The release of the new version is very close and today I want to share some of the funny bugs and glitches I encountered on my journey to v1.2.0.
This short YouTube-Video shows some graphic glitches and strange behavior:
Next up
Hi everybody!
I'm very exited to announce that the stable release (version 1.0.0) is finally there!
*Download it *Play it *Give me your feedback *Tell a friend if you liked it!
After four years of inactivity, I am continuing the work on "Fire of Ardor". There are many cool new features such as voice acting, controller support and even more!
Check out the blog post about the upcoming update:
https://cpfr.gitlab.io/the-fire-of-ardor/blog/2024-05-22-a-late-…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello everybody,
I just uploaded Beta3 of The Fire of Ardor.
The new version features a whole lot of improvements!
Be sure to also check out my newest dev blog:
https://www.gamedev.net/blogs/entry/2268147-the-fire-of-ardor-pu…
It's time for honorable mentions! 🐞🎉 [Article!]
Working on the next update
This time I'll get rid of the fisheye effect in order to save you some headache 😉
The 2nd beta for the 1.2.0 release is here (downloadable for Windows & Linux). It contains controller support, voice acting and many visual and gameplay improvements.
One new environment piece is the forge in the doomed town.
Tiny Terraces is out on Steam! :D
Go check it out 🌿 https://store.steampowered.com/app/3136330?utm_source=gj #indiedev #gamedev #videogames
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