The release of the new version is very close and today I want to share some of the funny bugs and glitches I encountered on my journey to v1.2.0.
This short YouTube-Video shows some graphic glitches and strange behavior:
Next up
Just released the first patch that fixes a memory leak and improves trading with NPCs.
If you did not already, I suggest you to get the game and play it ;-)
Working on the next update
This time I'll get rid of the fisheye effect in order to save you some headache 😉
I noticed that some players did not find the door to the wizard's house, so I put two torches next to it... now it should be seen :D
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hi everybody!
I'm very exited to announce that the stable release (version 1.0.0) is finally there!
*Download it *Play it *Give me your feedback *Tell a friend if you liked it!
After four years of inactivity, I am continuing the work on "Fire of Ardor". There are many cool new features such as voice acting, controller support and even more!
Check out the blog post about the upcoming update:
https://cpfr.gitlab.io/the-fire-of-ardor/blog/2024-05-22-a-late-…
Hi everybody!
I just published a new blog post regarding the development of my old-school dungeon crawler / RPG.
It's moving towards version 1.0 and will be available for free. There is more information inside the blog entry:
https://www.gamedev.net/blogs/entry/2268945-the-fire-of-ardor-ge…
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