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Game
Mario and Luigi: Superstar Simulator
2 years ago

The Sonic endless runner minigame has received a big upgrade! The homing attack functions accurately, the background now changes its scroll speed depending on Sonic's speed, and the new Flapper enemy patrols the skies for added difficulty




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Here's Wario's finished piledriver special attack! The only change I need to make to it is the visuals of the trampoline

Here's a better look at the new backgrounds and songs. Also a new background addition that screams CHAOS

I made the first devlog to catch everyone up on how the game is going. Enjoy!

Who's also excited for the new Mario & Luigi game?! #GJAsks

I've added a few more unique battle backgrounds as well as splitting the Mario and Mario RPG songs into their own categories for easier navigation through the customization menu

Wasn't really motivated today. Just have this Mr.Virtual doodle.

Sure this is a meme recreation, but it gave me an idea. A big one. Speculate to your heart's content, but I will keep it a mystery until the concept turns into an executed idea

Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it

I can’t unhear this version of Coconut Mall now. Thanks RANVISION 😂

As the optimizations carry on, I've added small things in between the tedious coding to avoid burnout. This is Shadow's advance move during his spindash attack, where he throws a quick chaos spear diagonally during the bounce back