Game
Through The Fragmentation


4 years ago

Something also worth to mention: getting a simple store page released on Steam is incredibly frustrating. I often wondered how much I appreciate the way it was implemented over here, on GameJolt.

Kudos to the creators of GameJolt! - seriously.

By the way, GameJolt is still one of the three target platforms on which I'm planning to release the game, so wishlisting the game on Steam is optional.

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When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.

π˜”π˜¦π˜’π˜―π˜Έπ˜©π˜ͺ𝘭𝘦 𝘰𝘯 𝘡𝘩𝘦 π˜‹π˜ͺ𝘴𝘀𝘰𝘳π˜₯ 𝘴𝘦𝘳𝘷𝘦𝘳...

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Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

A couple of thoughts and a few new screenshots from the upcoming update

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.

Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.

The main reason I switched back to first person was I felt the third person perspective very limited.

@balmut is a Jolter to Watch! They post great game dev updates! Follow them before the quest ends on October 15 and you'll get Coins!

A few screenshots from the upcoming update of Through The Fragmentation.