First of all:
Don't worry! - I'm still working on the game. The development has admittedly slowed down quite a bit, since I have been having way too many university related duties recently.
Good news is the surprisingly enthusiastic testing team (which has grown since my last post) helped me finding lots of bugs, errors, glitches - and improving the game in general.
One of the most important changes from the technical aspect was including a resolution setting in the settings menu. It lists all resolutions supported by the player's computer.
The new area includes lots of quirky moments, characters, and even secrets the players will hopefully enjoy to find.
Another circumstance I need to consider is the holidays are usually just too busy for everyone (including players and developers as well), which means I probably shouldn't release the game till the beginning of the next year anyway.
The Hidden Fragmentation was released around Christmas and everyone was so busy it quickly disappeared even before it could have the chance of going on the radar at all (or at least that was how I saw that).
Later on you can optionally return to the new starting area and some of the NPCs will remember you
Fortunately Through The Fragmentation has a more defined social media support (including a friendly and lively community on Discord), but I don't want to risk releasing it in an unfortunate time period. Even big studios pay lots of attention on releasing dates.
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