Game
Belgrad: Curse of the Castle
7 years ago

The third Belgrad has its own page now


Here you go. Now I can stop updating this page with articles about the sequel to this game.

https://gamejolt.com/games/Belgrad3/391454

On another note, I’ll be fixing THIS game to work better with game controllers. I couldn’t NOT do that now that I know how much it didn’t work.



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Sometimes, you have to design a character for one scene only.

...and yes, she has to look kinda like April O'Neil, but not quite.

Testing out a tentacle...

How did you expect a backpack to talk?

As part of the game's canon, there's been an ongoing war in the Amazon Rainforest. It's a war between the loggers and the environmentalists.

That being said, these trees have been "shaved off" for in-universe and future gameplay reasons.

The Saw-Pod is a machine for lumber work. It uses a bigger laser chainsaw, can cover the user's face, and has a built-in jetpack for those hard-to-reach places.

You'll have to beat them up in-game, though.

I think I now understand why that construction vehicle company is called Caterpillar.

...and that's just the wheels for this boss.

Screenshots for Belgrad: Curse of the Castle

Someone might ask, "Why laser chainsaws?"

Others might ask, "Why are you just repurposing the old DemoBot sprites again?"

It just makes more sense for DemoBots to be using laser chainsaws in the Rainforest. They're built for any job with a helmet.

In my game, I programmed a robot to chop down trees in real time. Yes, I know what it looks like, but still, maybe I've gone too far in a few places.

...and I HAVE to specify "in my game". I'm not a monster.

I'm prepping up a build to show to people.

There are a lot of rudimentary Visual Novel-styled cutscenes throughout. This one's for the end, because the game's not finished yet.