Game
Belgrad: Curse of the Castle
7 years ago

The third Belgrad has its own page now


Here you go. Now I can stop updating this page with articles about the sequel to this game.

https://gamejolt.com/games/Belgrad3/391454

On another note, I’ll be fixing THIS game to work better with game controllers. I couldn’t NOT do that now that I know how much it didn’t work.



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The DemoBots need graphics for cutscenes, too. Yes, they become a joke as the game progresses, but they're a natural enemy for a robot maid.

Whoooooa, we're halfway there!

...in terms of cutscenes.

As the first major cutscene, I have to show the scale without going crazy with drawing too much.

As such, these two DemoBots up front do a bit of acting, and we never see them again.

The way her telescopic arms work has always been fudged in-game and in art, so I'm wondering if I should animate Pinafore cleaning the family portrait with this sprite-chain arm.

Some big motions require big animation.

The least I can do is try to get the big motions right before drawing all the other details.

Line work first, then shading.

Also, if you're asking "where's her hair?", that's gonna animate separately.

I might have to put this in a little black box on-screen, but that's no problem for me.

Still doing cinematics.

It still requires a lot of drawing of new assets, and I just put in that Mode 7 effect for later cutscenes.

Screenshots for Belgrad: Curse of the Castle

Shocking.

Positively shocking.

Plan B for this sequence.

Now with real-time cleaning action, and a stretching sprite for the arm.