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After Hours at Triple Js'

9 months ago

The Triple Js' trailer-making experience.




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"Let's kill the Horse." - Short animation practice

Just a small update to announce the discontinuation of the Mac port for Triple Js. Development is getting so complicated that, honestly, it's not worth loosing any more of my brain cells over it.

Sorry Apple users.

S’i’ fosse foco, arderei ’l mondo;

s’i’ fosse vento, lo tempesterei;

s’i’ fosse acqua, i’ l’annegherei;

s’i’ fosse Dio, mandereil’en profondo;

So, things have been quiet. Well, reason being we're retexturing work and planning more stuff that'll go into the final. I can't show the other version, but have this one

Retextures by my friend: @MeikoHiya

THANK YOU ALL FOR 1K FOLLOWERS AND HAPPY 2025

10 years of Fangames ❤️

Help the three Js make it into the top 5 of FNaF Fangame News 2024 Survey's most anticipated fangames category for the upcoming new year!

Vote here: https://t.co/E9epgZh3AA

Triple Js: Before the Destruction - OUT NOW! ! !

The first Triple Js' (Classic) fangame, made by @render365days , is now available for download, check it out: https://gamejolt.com/games/thereturntoivans/920023

The search for New Horizons begins tomorrow... At 16:00 EST (New York Time) https://www.youtube.com/watch?v=fro7ud7hRqo

Something's wrong with some of our equipment today, must have been the recent rain storm...