
Next up
Thanks for 800 followers! I'd love to share some plans for the upcoming update but there's just too much to talk about (And also I'm too lazy to actually record and document my progress)
Still, the update IS coming and progress is being made Stay tuned!
Ok, now I actually have something to show you: The new replacement for Dave's Token Stealer! A purely text-based gambling game was kinda boring, so I gave it visuals, and made it into a slots machine (the rest of the arcade is still a wip) See you soon!
Here's the footage of the bottom floor room transfer system, remade after my files got corrupted. (Also a sneak peek of some new renders, made in SFM) If you think some details should be changed, let me know in the comments. For now that'd be all, cya
We are under attack!
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Update 2.627
New challenges & new effects!
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!
Got some fun collectibles in our game, Path of Kami!










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