Game
Not Bear

2 months ago

The work on the Achievement Menu continues! A few fun names and requirements ahead.

How many times has this one happened to you? To me it happened every single night in FNAF 1. Every. Single. One.




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Howdy everyone! Minor update this time, but I added bugs to the office, and I think it makes it feel more alive. Though in the final game they will appear a little less often to retain the isolated feel. Also, look what happens when you try to squish one!

Uploaded in delay due to Gamejolt not working yesterday. But anyways, finally made the achievement menu! I still have a few bugs to fix, and achievements to change around and implement, but this is already pretty cool.

Puppet

Little late, but got something special this time around. A sneak peak of one of the tracks in the Not Bear OST! Improvised this screen because I don't think I can upload solely audio in these posts. Anyways have fun!

Company Notice

Subtler changes this time around, but I am really proud of it so SHUSH! Introducing: Camera particles! Not all cameras have them, but I really enjoy the way they liven things up. ...Also the fellow in cam 2 now types properly. Wonder what he's up to.

Howdy everyone! Finally finished another bizarre camera. Now with a fun flicker animation and scrolling! This one seems oddly familiar... Where did this room appear in past showcases again? Considering adding a buzzing noise for the flickering light.

Every shadow is a caution.

Another showcase of camera 1A. I've been trying to make the cameras more then simple moving images, but something with a life. This camera has received some buzzing noises for the light and a parallax scroll for the foreground wires. Also, who's there?!