Game
Scortalo in the 316th Dimension
4 years ago

Then again, I might make the map for all of those previously mentioned locations, except for Vicoroy. I don't have anything for that yet. Anyway, now, seriously, back to work.




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Here is the title screen for a game I started to make called Tales of the Kobold Knights. A game about adventure, choices, timelines, and perspectives. There'll be eight stories to choose from; one per each kobold knight, with their own endings.

Man, you gotta love monotony.

Here's a roadmap I'm working with.

Chronic insomnia is awful, but I have been working on something that I hope y'all will enjoy. Exploration game time soon, baby. Or, at least a demo, I guess.

So, I'm making what I cal a document-and folder game. I'm making a visual poem. I've called it "Taking in the Atmosphere"

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Werehog transformation process. #sonicunleashed

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exitπŸšͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc