Next up
Finished the final boss. Now coding the option whether you want to leave or whether you want to continue to the office cubicles and enter endless mode.
made a rubbish dump for all my trash games, all the old ones. they suck but ig if you want them they're here.
Finished Sundibelle. When you hear them upon entering a room, you must find and touch them before they scream your ears out, making you deaf. ALSO, they don't appear in every room and Singe's sound wasn't working for a sec which was why he was silent.
PRETTY MUCH done, will release a demo soon.
Got sidetracked and finished another entity before Hollo.
This one's pretty good tho. Mechanic in article ⤵
showcase of Sunnyside! when he appears you gotta hide your face. you can't just cover it with your hands or your shirt though
Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.
Mechanic in article ⤵
Working on Thawn. Messing with smudge animations also. Also the reason it ends so abruptly is because the death screen would usually go there.
just finishing some stuff up, almost done
there was a lot of writing making this game
there wasn't a door threat in the secret night, so i made the amalgam also have a chance to go to the door. you gotta shut it and do a quick minigame to make him leave. if you fail you die
also currently adding the secret night guys to the custom night












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