2 months ago

There’s an event on in Pokémon Scarlet/Violet atm that gives boosted shiny odds to the Pikachu line (and Mimikyu), so I thought I’d give it a shot.

1/2 hour later and I have 2 Shiny Alolan Raichu and 1 Shiny Kantonian Raichu… none too shabby!




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I’ve had a bit of a run on trophies the last couple of days.

Another isometric tile set exploration today and I went for dirt this time. These were always going to be a bit “noisy” but I hope I’ve balanced it and still conveyed the dirt texture.

Which of the three do you prefer and what would you like to see next?🤔

After doing the NES Peach sprite redesign yesterday, I had to do one for Samus too (I mean- how could I not ).

I’ve included an alternate design that swaps the green out for grey, for some visual interest and improved clarity.

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Thanks to @Rolitae for suggesting making a Chocobo as part of my 1-bit isometric explorations of Final Fantasy Advance Tactics.

I couldn’t resist including a Cloud Strife sprite and Cloud riding a Chocobo sprite too (pls swipe to see those sprites).

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Another gaming-related post today- I managed a Maddening Mode completion of Fire Emblem: Three Houses on the Blue Lions route (generally considered the hardest route of the game).

This was challenging but, unlike Awakening, this felt fair.

I thought I’d repost my 1-bit isometric reimagining of the 5F of Pokémon Tower for #FanArtFriday, as it’s by far and away my most detailed Pokémon piece to date.

i had a lot of fun creating the sprites for this piece (and then hiding them ).

I’m a bit late to this party, but I thought I’d join in on the NES Princess Peach redraw.

I went with a resemblance to her Thousand Year Door design/pose in the original NES colours, which I think works fairly well.