Game
Minetroid




4 years ago

These shots show levels with new kind of trap, with new enemies (one that switch from ceiling and ground and static shooter) and with demoted boss.

Yep, the boss is demoted from last boss and has been replaced with new one.




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My game for Solo Dev Marathon Jam 5 is almost complete, just needs some bosses, fixes and other stuffs.

Here are more shots from the game:

Post jam version is complete, get it while it is fresh!

Minetroid is completed and released!!

To celebrate the release, here are some shots which shows 2 enemies to make mines feel lively! And of course there's a boss, somewhere in the mines ;).

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

Here are some shots from my entry for Palette Jam 2. Sorry about the colors, I can only use 8 colors.

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Minetroid is complete but I want to implement couple ideas which didn't make it into the game before.

The first 2 shots show ascending and descending levels while the last one shows new switchable traps.

#Devruary

I make games because I love playing games and I'd like to make my own. And I have made many games since I've started my game dev journey.

Testing out a new move! This move is for all characters

#Devruary

I'm using OpenBoR engine for my games. It's engine mainly to make Beatm ups but it could be customized to create platformers, shmups, metroidvanias, action RPG and 1vs1 fighting game.