Next up
Early Battle Intro Overall Game Completion - 2% I will NOT be answering any questions.
(Subject to extreme change. This is mainly just something to use as a base later.)
Made the first 2 attacks, and made some attacking animations for the Knight.
Edit: Since the earlier poll tied, I'm going to increase XSlash's TP cost to 50, but add a 30 HP heal factor.
Ngl, I'm really happy with how these attacks turned out.
Good news! Phase 1 is now finished, and Phase 2 is now in the works (see screenshot for a peek) Once I have a chance, I will work on creating a gamepage so you all can receive more consistent updates
New Battle Intro where you can choose the music you want to here while in battle.
The intro has a few bugs, but I need to start working on the actual attacks before it's gets to close to the Anniversary day. (I suck at attack coding)
Phase 2 gameplay. I've made 2 new attacks, and I feel that the difficulty is suitable.
Also made warnings for phase 1 and 2 attacks so all attacks are actually dodgeable.
New Undertale video just dropped on Youtube. It's a fandmade Genocide Amalgam animation taking place after the Alphys NEO fight Go check it out if you want https://pie.yt/?v=https://youtu.be/yd9Tin1nLRI?si=Sbys4D93ClgEC6…
Spells, Items, Equips, and Cutscenes Overall Game Completion - 8% Been working on a some cutscenes to showcase some deeper emotional ties. All equips and items have been fully made. I've also been working on the spells to make them a bit more balanced.
Updated the Battle UI so it won't feel so cramped.
Also added a single map with some simplified graphics.
After looking back at my code, I realized there was so much repetitive garbage. So glad I cleaned it out.
A little peak of the UT 10th Anniversary thing I making.
ONLY THE ANGEL OF PROPHECY CAN
TRULY DESTROY ONES STRINGS
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