Game
Deltarune: DECEMBER
2 months ago

* They grip their blade tighter.
* He holds his hand to his chest.
* She shivers slightly.
* ... ...
* SHE is trembling.




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Spells, Items, Equips, and Cutscenes Overall Game Completion - 8% Been working on a some cutscenes to showcase some deeper emotional ties. All equips and items have been fully made. I've also been working on the spells to make them a bit more balanced.

ONLY THE ANGEL OF PROPHECY CAN

TRULY DESTROY ONES STRINGS

Deltatraveler Flowey - Deltarune style

Sprites by me

(Learning color theory has got to be one of the best things I've learned, lmao. My shading has gotten soooo much better)

Early Battle Intro Overall Game Completion - 2% I will NOT be answering any questions.

(Subject to extreme change. This is mainly just something to use as a base later.)

Top - NEW sprites

Bottom - OLD sprites

After learning some new spriting techniques, I remade the attacking animation.

I'm aware that I have not posted anything here for a while. I got caught up in some things in my personal life, but that's unimportant.

As an apology, here is a peak at the ending cutscene for the first release. Read below for more details about release.

Updated the Battle UI so it won't feel so cramped.

Also added a single map with some simplified graphics.

After looking back at my code, I realized there was so much repetitive garbage. So glad I cleaned it out.

Hollow Knight in Deltarune be like Yes I made this :)