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Game
Shifts At Beaver's: Grand Opening
9 months ago

Things in the office i've made so far, today.




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the final version of the office.

now that's cooler

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)

FIVE NIGHTS AT FRIEDRICH'S - OUT NOW

How the heck this light was formed from?like from what object is this light bouncing from?

Gameplay screenshot

Office Footage, yeah ik it's boring.

Some subtle model changes

Small Ver 2.2.2 Update with some small fixes

the actual random picking would be a pain to do because there needs to be an another custom block that reads what the rng has chosen, if it choosed 8 out of 9 it means it's going to cam 13, just an example of it