Game
starflight tech demo



6 years ago

while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added




0 comments

Loading...

Next up

HUD test

project progress delayed indefinitely, to be replaced by a new one.

this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork

testing the mood and ambience of things as i get player control systems wired into the text frontend.

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.

https://www.bitchute.com/video/BRk7DMIwqfLA/

build timelapse - ROYALTY WARHAMMER

i was going to save this for after new years but have it now. happy yuletide

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

https://www.bitchute.com/video/EiOWD9kZg015/

(WIP) complex ship function and rebuilt flight