Game
starflight tech demo



5 years ago

while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added




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despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

screenshots

v1.75 is 99.9% done

the amount of things left to add/change should take barely a day, if that

testing the mood and ambience of things as i get player control systems wired into the text frontend.

HUD test

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.

project progress delayed indefinitely, to be replaced by a new one.

this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.

player UI is coming together.

https://www.bitchute.com/video/EiOWD9kZg015/

(WIP) complex ship function and rebuilt flight

https://www.bitchute.com/video/BRk7DMIwqfLA/

build timelapse - ROYALTY WARHAMMER

i was going to save this for after new years but have it now. happy yuletide