Next up
Reworked more lights this morning, and now the lamps and windows glow in the dark
I am using meshes and textures from G5, instead of the custom ones i made & The lighthouse model won't work with lighting baking sadly, There's nothing i can do about it...
I'm delaying the fangame release to August. This is why:
- Fixing bugs and adding gameplay improvements that many have begged for
- Attempting to add practice mode, if not then ghost mode
- New part of the game has to be made
Be patient. will be worth it
A little update on development so far...
- Soundtrack added
- Trophies added
- Improved FPS/Performance by modifing some camera settings
- Enemies can open doors
- Lighting has been fully baked.
Work in Progress.
What's new in this devlog?
- I added some foliage around the lab after the cyro-sleep
- I added some other things in game no one would notice in a photo.
- Right now i'm working on the story's progression and fixing the ambient changes..
New progress with the game development:
- UI Transparency is now possible
- "Notes" can be found throughout the game
- Some new events made
- and some other fixes such as event triggers, explosions, and other weird issues.
This doesn't mean i am finished.
Started work on the new locations a few days ago, this update is going to take forever...
COMMENTS OF ANY KIND OF BEGGING WILL BE REMOVED. I EXPECT MATURE FEEDBACK, QUESTIONS, OR CONCERNS AND NOT LAZY BEGGARS.
Concept i made, Don't expect any more of this anytime soon.
I'm more focused on the sequel at the moment, And my demo for Lonecry.
To record my progress:
- I have a vast majority of the game done + all puzzles completed
- I have all soundtrack and material required
- I am planning on achievements
- I am fixing a lot of bugs in a climax point of the game
- I am yet to make ai enemies.
"It's just a few tripmines! How bad could this be?"
When i said this game was going to take a little while to develop, I mean it.
It's going to be a blast!
Still, tons of errors and unfinished work remains. So please be patient, It will be worth it.
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