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In the original game Wei was in the beginning of the game but due to me having original characters that I got from ChatGPT I decided to scrap his character and replace him with Kai in the remake.

Let the game cook a little longer, the sooner the better the game gets worked on!! (GΔ“mu wa mō sukoshi nitsumeyou. Hayakereba hayai hodo, kuoriti mo agaru kara ne!).

Concept art of the Auto Shop demo is 50% done but the gameplay mechanics will be shown on https://discord.com/channels/1386498313758441583/138649831453032… and here as well and https://store.steampowered.com/ and Steam as well. #horror. #survival. #InspiredbyTHEJOYOFCREATION.

All firmed up and ready to go! Thank you to those who joined me when I made Killy Willy 😁

Remember that first post that story post that I talked about. Well you see that’s not final yet but the story of the remake will be taking a different approach than the original game.

Hey yall!.

Project:playtime is right around the corner so as we all sit around waiting!...

i made this cool lil boxy boo scene!.

Enjoy!

The trailers are going to give you this metaphorical vibe of religious stuff and even in the full game as well. Thought shalt not be killed is the religious theme of the game.

I just love the way these Poppy Playtime cakes came out! I've been thinking about doing Killy Willy.... What do you think? #CaketasticCakes

The songs in the game are going to be used in some scenes but some of it will be used in the trailers as well. The songs such as Dark sample ambient and Dark ambient synth ( reversed) and My grandfahers clock. will be used in the trailers.