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I will only be using Blender for my animations and ghost designs as well. The reason why i'm only using that for my animations is because the rest of the game will just be used in Unreal Engine 5.

Let the game cook a little longer, the sooner the better the game gets worked on!! (GΔ“mu wa mō sukoshi nitsumeyou. Hayakereba hayai hodo, kuoriti mo agaru kara ne!).

Hey guys the reason why I've not been posting for my game is because I have been working on concept art for the characters and monsters of the game.

All firmed up and ready to go! Thank you to those who joined me when I made Killy Willy 😁

Video news for the remake will be coming soon right after the teaser trailer comes out via October 11th on Saturday at 12:00 AM the video will be discussing about models, gameplay, and also other stuff as well. #showcase.

Hey yall!.

Project:playtime is right around the corner so as we all sit around waiting!...

i made this cool lil boxy boo scene!.

Enjoy!

Welcome to my Fanart website!! You can put Fanart of the characters in the remake to keep this awesome community running. #horror. #indie.

Go check out my Gameplay page where you look forward to amazing Unreal Engine 5 gameplay, mechanics and jumpscares!! #horror. #indie.😍😊❀️πŸ₯°

I just love the way these Poppy Playtime cakes came out! I've been thinking about doing Killy Willy.... What do you think? #CaketasticCakes

Teaser 01. Reikai ni iru toki jikan ga anata ni oshiete kureru deshou. ( Time will tell when you are in the spirit world). Reikai de wa toki ga subete o akashite kureru. ( In the spirit world time will reveal everything).

#horror. #indie.