it’s an old school dungeon crawler. i am inspired by megami tensei games and weird old dungeon crawlers for the amiga and zx spectrum. i have a lot of stuff planned for it…………………………………………………………………………………
(this is pretty vague. i’ll post actual concrete details about the game some other time. currently i have the dungeon display all set up and programmed [you can input a map of bytes and it’ll generate a walkable map that you can traverse]. working on battles & mathing out everything currently. i have school so i can’t focus too much on this project at the moment but i’m determined to finish it one day)
-austin
Next up
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Levels' maps.
Made my first ever animation.
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Annie of the stars
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.










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