But that doesn't mean I have lost ambition with this project! I'm still ambitiously thinking up new ideas for the game, getting ideas for implementing the game's main features to a PGMMV project, and updating the game (as well as the whole Sanctum Puella Mari series)'s Wiki!
Next up
These are the switches I use to handle player data (to check their current player character's scenario and check if they has cleared the game once and if they has cleared the game once with their selected character).
Want to sell a 1 : 16 die-cast replica of this. How much will it cost?
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
To create precise overworld danmaku, you need at least 100 events filling the borders of a single map...
And at least 10 maps to create a single simple Touhou-styled stage with dungeon crawling elements.
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
https://www.youtube.com/watch?v=vaFATFlwTbM
https://www.youtube.com/watch?v=Jubn129BhLk
https://www.youtube.com/watch?v=vtFKkcieWj0
https://www.youtube.com/watch?v=UMmc2Q9PB3c
Happy birthday Yumemi!! (January 12th)
(At least the birthday is "confirmed" according to my headcanon)
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Here it is pals.
The first (and current) version of the intro theme.
Created using choir, harp and celesta instruments.











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