But that doesn't mean I have lost ambition with this project! I'm still ambitiously thinking up new ideas for the game, getting ideas for implementing the game's main features to a PGMMV project, and updating the game (as well as the whole Sanctum Puella Mari series)'s Wiki!
Next up
Here's an example (prototype) of Mari's sprite, created using Aseprite trial version.
Colored using the NES palette.
Here it is pals.
The first (and current) version of the intro theme.
Created using choir, harp and celesta instruments.
The favicon of the game's itch.io page.
Immerse yourself in Aether & Iron, a Decopunk Narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky.
Play the Steam Next Fest demo & wishlist now: https://bit.ly/AetherAndIron
The two thumbnails of the game.
The first one is the Game Jolt version's thumbnail, and the second one is the itch.io version's thumbnail.
Card Corner is an idle poker game that sits in the corner of your screen while you do other things.
Deal cards, gain chips, buy score-multiplying buildings, complete achievements, and grow stronger across ascensions.
Play the demo: https://bit.ly/CardCornerSteam
This is why, ladies and gentlemen, kids chose to not to have waifus!
@ZAUM_SP
's ZERO PARADES: For Dead Spies is a mind-warping story of espionage and team-building in an original yet achingly familiar setting.
Play the Steam Next Fest demo now: https://bit.ly/ZeroParades
To create precise overworld danmaku, you need at least 100 events filling the borders of a single map...
And at least 10 maps to create a single simple Touhou-styled stage with dungeon crawling elements.











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