But that doesn't mean I have lost ambition with this project! I'm still ambitiously thinking up new ideas for the game, getting ideas for implementing the game's main features to a PGMMV project, and updating the game (as well as the whole Sanctum Puella Mari series)'s Wiki!
Next up
These are the switches I use to handle player data (to check their current player character's scenario and check if they has cleared the game once and if they has cleared the game once with their selected character).
After a long time of hiatus, CP104 shall present you... BIG SHOT Definitive Edition!
The Masterpiece that you are waiting for!
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Here's an example (prototype) of Mari's sprite, created using Aseprite trial version.
Colored using the NES palette.
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
The two thumbnails of the game.
The first one is the Game Jolt version's thumbnail, and the second one is the itch.io version's thumbnail.
The logo of the game and the Mari silhouette that will be used in the game's promotional material (such as cover art in the style of Touhou box art)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here it is pals.
The first (and current) version of the intro theme.
Created using choir, harp and celesta instruments.
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