But that doesn't mean I have lost ambition with this project! I'm still ambitiously thinking up new ideas for the game, getting ideas for implementing the game's main features to a PGMMV project, and updating the game (as well as the whole Sanctum Puella Mari series)'s Wiki!
Next up
The two thumbnails of the game.
The first one is the Game Jolt version's thumbnail, and the second one is the itch.io version's thumbnail.
https://www.youtube.com/watch?v=vaFATFlwTbM
https://www.youtube.com/watch?v=Jubn129BhLk
https://www.youtube.com/watch?v=vtFKkcieWj0
https://www.youtube.com/watch?v=UMmc2Q9PB3c
Happy birthday Yumemi!! (January 12th)
(At least the birthday is "confirmed" according to my headcanon)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The favicon of the game's itch.io page.
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
This is why, ladies and gentlemen, kids chose to not to have waifus!
These are the switches I use to handle player data (to check their current player character's scenario and check if they has cleared the game once and if they has cleared the game once with their selected character).
Happy Devruary! Devruary Day 18 celebrates @lazyguygames ![]()
! He's the game dev between I Need to ESCAPE and more! We also have a question for the devs of Game Jolt: Which game dev inspires you most?
Want to sell a 1 : 16 die-cast replica of this. How much will it cost?











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