Game
Muse Genkaroku

5 years ago

This is literally the game's development state now.

Due to several reasons, the development of this game is halted, but it is anticipated that the development of the game will be resumed soon.


But that doesn't mean I have lost ambition with this project! I'm still ambitiously thinking up new ideas for the game, getting ideas for implementing the game's main features to a PGMMV project, and updating the game (as well as the whole Sanctum Puella Mari series)'s Wiki!



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The favicon of the game's itch.io page.

Here's an example (prototype) of Mari's sprite, created using Aseprite trial version.

Colored using the NES palette.

Here it is pals.

The first (and current) version of the intro theme.

Created using choir, harp and celesta instruments.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Septette for a Dead Princess, Pokemon-styled cover.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

This is why, ladies and gentlemen, kids chose to not to have waifus!

To create precise overworld danmaku, you need at least 100 events filling the borders of a single map...

And at least 10 maps to create a single simple Touhou-styled stage with dungeon crawling elements.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

So, this is it, pals.

The header of the game, both in the Game Jolt and itch.io versions.