
This is the very beginning process of programming my first full game! My game, Too Far Gone, will be a psychological horror, platformer-puzzle game where you play as Perida. A being from the underworld whose only job is to collect lost souls for the king.
Next up
Been a while since I updated. Maybe things are deeper than they seem...
Total of 16 hours of programming later... If anyone has any tips for a beginner game developer please comment!
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
So
i may or may not make an full art of some person or i may just leave this like that-
Runestones: from concept to in-game modelπΏ
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)














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