
This is the very beginning process of programming my first full game! My game, Too Far Gone, will be a psychological horror, platformer-puzzle game where you play as Perida. A being from the underworld whose only job is to collect lost souls for the king.
Next up
Been a while since I updated. Maybe things are deeper than they seem...
Total of 16 hours of programming later... If anyone has any tips for a beginner game developer please comment!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM













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