
this is weird how far i came to, like when i was making the previous remaster of j3ch1 - scratch edition, there were bugs everywhere in the ai code.
no i'm not spanish or in which langauge disfraz comes from, this is just Jorge's sb3 file i modified.
Next up
woah
early test version of neuron simulation, idea from soom,
some progress... gonna add more neurons to it soon, maybe could train it for it to speak, i mean it's very possible it has the capacity and dendrites to split up the huge value of saying hello which is: 85121215 to 8 5 12 12 15.
RETURNING SOON...
THE POINTS OF THE TRIANGLE ARE DONEEEEE, now i need to make the edges, then the faces of the triangle, which will be a nightmare
cramped
maximum 55 fps for photon shaders, cool, my old pc probably would run it on 5 fps or smth even with the settings tweaking which btw i did for my new pc because otherwise it would run at 28-39, i think now it runs on at least 34-55 fps
This is basically what the game will look like but when new sound effects and much more.
Bro i just changed it to cos pixel y / pixel x, and what the heck is this
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