Dear Dreamers,
over the years the game has gone through many versions of Unity and this brings to the developers a series of advantages on the one hand and disadvantages on the other. One of the disadvantages is the loss of fluidity caused by the constant deprecations of many optimization tools used during the development that worked effectively with one version of the engine and much less in the next. Making a game always snappy, especially when it comes to open worlds, is never easy, no matter what graphic style the game adopts.
This update includes a number of refinements regarding internal graphics settings, increasing fluidity on different types of video cards by up to 30%. Without going into too much detail, we worked on a more marked differentiation in the levels of detail, on the shadows and on the calculation of off-screen animations.
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Update 0.9.15.2: Quests and more!
Save 30% on There Was A Dream + New Update!
Christmas Sale for There Was A Dream on Steam!
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Howls from the Island 2
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Flow's Island is a cooperative multiplayer with survival components mixed with quests of various kinds where you take control of a Stray at your leisure, choosing name and skin, and then be catapulted on this mysterious and magical island.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!











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