Dear Dreamers,
over the years the game has gone through many versions of Unity and this brings to the developers a series of advantages on the one hand and disadvantages on the other. One of the disadvantages is the loss of fluidity caused by the constant deprecations of many optimization tools used during the development that worked effectively with one version of the engine and much less in the next. Making a game always snappy, especially when it comes to open worlds, is never easy, no matter what graphic style the game adopts.
This update includes a number of refinements regarding internal graphics settings, increasing fluidity on different types of video cards by up to 30%. Without going into too much detail, we worked on a more marked differentiation in the levels of detail, on the shadows and on the calculation of off-screen animations.
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Save 30% on There Was A Dream + New Update!
Update 0.9.15.2: Quests and more!
Flow's Island is a cooperative multiplayer with survival components mixed with quests of various kinds where you take control of a Stray at your leisure, choosing name and skin, and then be catapulted on this mysterious and magical island.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Howls from the Island 2
Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux
! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?
Christmas Sale for There Was A Dream on Steam!
The Witchspire Art Competition has come to Game Jolt!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the quest to enter!
Learn more about the art competition: https://bit.ly/WitchspireArtCompetition
art comission.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ











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