Next up
Behind the scenes of the menu
I've taken back the water from the alpha version
Edit: The first 3 images are with color correction so that the colors are not as bright as the last image
Testing AI on the Recolect Game Mode from my game "ST: Online"
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
In the process of creating the weapons and equipment system, here is an example of how you can pick up a flashlight from the ground and throw it back. This system will be in all weapons in the game.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
This is my new Slendytubbies project in unreal engine 5, this is just the concept of my idea.
Concept idea about game loading screen
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Hey hello everyone, I'm back with more images of the game.
This is a video of the recolect game mode, the AI in that mode will work like the one in ST3.




















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