Game
Castlevania: Holy Fires

4 years ago

This week, we 're working on the arena where the third boss of the game will be fought. Here's a first look of it!




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Kindle got his first subweapon! The Fireblasts may not have the same range as his throwing-scythes do, but they pack a way bigger punch!

New monster reveal! She-worms (or just Worms) are excellent climbers. They use this ability to slither their way up the Clocktower. Watch out when you hit them though, they switch to their attack form if you do...

Castlevania: Holy Fires Version 1.1.0 is now live!

Check out the article below to see what's new in this update!

Check our page for the download! https://gamejolt.com/games/holy-fires/432271

@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums

For this years Global Game Jam, we've made a short horror game based on the theme Lost and Found!

In GOAT, your objectives are simple: 1. Make your way down the mountain. 2. Don't get lost. 3. Don't get found.

Download it here: https://gamejolt.com/games/GOAT/581910

Saving the Lost Ones, a cage at a time 👻

HF Update! This week, we added some sub-weapons for Christopher! The Axe is great for hitting flying enemies or those who are higher up. The Holy Water can be thrown on the floor to create a flame ahead of you. Great for setting up traps!

Mancers: One More Floor Devlog nr. 2: Speed bumps

Short video on the progress of our game♥

We added enemies from later Castlevania games to Holy Fires. Check out Ukoback and Skeleton Gunman from Symfony of the Night (among others). To make them fit in Holy Fires, we gave them a bit of a visual overhaul. (also check out our new page-banner)