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2 years ago

This weekend I was doing some game dev practice, and since I made that Arcade Mario model a little while back, I decided to try remaking Mario Bros! Obviously this is still a heavy W.I.P, but here's what I got done in a few hours ^^




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Finally getting around to animating Charlotte's updated model ^^

(don't mind the face textures, that's just how Blender displays them)

Mangle (Fixed)

I thought this would be fun to model, and I've been in a bit of a FNaF mood again.

One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.

Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

Added food

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

I just found an old, unfinished version of Team Slay-Bells's intro cutscene!

This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.

What's on TV today?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Out of context wet bouncing hairball