Game
Breath

5 years ago

This will be one hell of a hard screen to see. I really hope you guys can see it in your games ;D
#indiegame #gamedev #devlog #soon #BreathGame


PT-BR:

Esse vai ser uma tela beeem difícil de ver. Eu espero que vocês consigam ver um dia no jogo de vocês ;D



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The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:

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I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr

We're so back! This is the year, team. Rose and Locket will be launching! Thanks for all your support here, I'll try to keep this page updated as we head towards release

What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:

statues shoudn't walk… #gamedev #indiegame

You can't fly near walls, and now your wings react if you are too close :D Just some details s2 #indiegame #indiedev #madewithunity #devlog #BreathGame Pt-Br:

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.

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It has been some time since I last posted a devlog... it is not much, but here you can see that now your flight will have more clear instructions and some plataform tests I've been working on ;)

Breath is already available on Steam, update soon! PT-BR: