PT-BR:
Esse vai ser uma tela beeem difícil de ver. Eu espero que vocês consigam ver um dia no jogo de vocês ;D


This will be one hell of a hard screen to see. I really hope you guys can see it in your games ;D
#indiegame #gamedev #devlog #soon #BreathGame
PT-BR:
Esse vai ser uma tela beeem difícil de ver. Eu espero que vocês consigam ver um dia no jogo de vocês ;D

The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:
Yeah, I noticed I put the wrong date on Breath sales... it was supposed to end today, but I defined it to next saturday. As a sorry, extended till tomorrow. Promotion still on, buy now and get a free #steam key! #indiegame
What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:
statues shoudn't walk… #gamedev #indiegame
You can't fly near walls, and now your wings react if you are too close :D Just some details s2 #indiegame #indiedev #madewithunity #devlog #BreathGame Pt-Br:
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
Ouiki... complete
It has been some time since I last posted a devlog... it is not much, but here you can see that now your flight will have more clear instructions and some plataform tests I've been working on ;)
Breath is already available on Steam, update soon! PT-BR:
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