Game
Family Dinner - Kazoku no Yushoku


6 years ago

Though Family Dinner is a text-based game, our artist Caio Pereira is preparing some illustrations for the full version. If we can add more things to help us tell a story, we will.




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Changes in the character selection screen of Family Dinner also were made. When you put the cursor over one of the characters, a brief description appears. Each one has different story moments and special items.

Hey, players! Using the feedback you gave us about Family Dinner's demo, we have modified some of the full game's text to make it more intuitive. We also added some bits of text, like the player's current location on the top right corner.

So, we added our soundtrack to the page! You can now listen and download all the original music used in the game.

Werehog transformation process. #sonicunleashed

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?