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Hey, players! Using the feedback you gave us about Family Dinner's demo, we have modified some of the full game's text to make it more intuitive. We also added some bits of text, like the player's current location on the top right corner.
Changes in the character selection screen of Family Dinner also were made. When you put the cursor over one of the characters, a brief description appears. Each one has different story moments and special items.
Though Family Dinner is a text-based game, our artist Caio Pereira is preparing some illustrations for the full version. If we can add more things to help us tell a story, we will.
Chiaki Nanami!
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Runestones: from concept to in-game model🗿
Why walk when you can jump?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Path of Kami, running around the shrine area
:] me sigue sin gustar
:] I still don't like it











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