Game
Family Dinner - Kazoku no Yushoku

7 years ago

Changes in the character selection screen of Family Dinner also were made. When you put the cursor over one of the characters, a brief description appears. Each one has different story moments and special items.




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Hey, players! Using the feedback you gave us about Family Dinner's demo, we have modified some of the full game's text to make it more intuitive. We also added some bits of text, like the player's current location on the top right corner.

So, we added our soundtrack to the page! You can now listen and download all the original music used in the game.

Though Family Dinner is a text-based game, our artist Caio Pereira is preparing some illustrations for the full version. If we can add more things to help us tell a story, we will.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shuiro Haname. #Commission

Commission for @ShuHaname

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Made my first ever animation.