Game
Hello, Neighbor! Descent Into Madness

1 year ago

THOUGHTS?


Things I've changed from the pre-alpha:

  1. Holes made for windows are wider to fit Alpha 1 & 2 windows in them.

  2. Textures made to look more like the recent builds with a little more color to make it shine.

  3. Most rooms have been rearranged to fit the houses materials (Object placement, not the rooms sizes or shapes).

    EDIT: This is not the final house, I am currently just experimenting. I may end up using the alpha one house considering that's the overall fan favorite house of the first game. I'll attach a poll to see which one you prefer

  12 votes Voting finished



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Futura Bold, the original font for "Hello, Neighbor!", is under copyright; meaning the only way to get it is by purchasing a license. Instead, I will be using a alternative. Tell me what you think. Another thing, should I use the European spelling?

Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.

Realistic eyes on these models actually look kind of eerie.

my second car in my life

Adding in new objects! -Canned Drinks, Two Textures (To be changed)

Hello neighbor

#digitalart #fanart

Texture changes.

I decided it was time to do what I've been dreading most: developing more of the Neighbor and his AI.

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

Final Canned Drink, Tell me what you think: