Game
Granny: The Afterlife







2 years ago

"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."

Development Log Update:

- Working on Final Events & fixing last bugs with Gameplay

- Items SPARKLE

- Ending scene in development
- Next is Enemy AI, Trophies, and more.




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Lethal mines will be featured in the mall on harder difficulties. No second chances with these...

It will also be very cold...so you better stay warm...

Already working on an update.

There will be 2 new Campaigns in this update

"Accept The Afterlife" and "Free The Curse"

I will also try to:

- Make days/lives

- Pickup and drop + hearing ai

- Subupdate soon with easier helicopter boss for the main campaign

V1.0.41

- More Atmosphere changes

- Slendrina Shake removed due to issues

- Eye glow removed for performance issues

- Changed more UI

- Fixed Slendrina's Animator

V1.2 is coming Next March.

- Shop, Daily Tasks, Leaderboard stats

- Slendrina is here

- New "Nights/3 Lives" system for getting caught

- Baked lighting

- New "Variators" to add to your game

- Moving trees

- Sleath

Cyclebreaker...

you get to throw bottles at old people, Oh much fun is that! :3

Granny the mall now has a PC Port

Finished Menu completely. The game will have hidden documents to find filled with lore and achievements to collect. The burning the teddy will also return with a reworked chase sequence at the end, along with granny's struggle mechanic.

V1.2 is now in the works! (W.I.P.)

- New Enemy

- Slendrina and Slenderman will be separated

- AI Sight and Catch fixes

- The mall has expanded

- New puzzles to solve

- Fixed oil can's bugs and spawning

- Hiding spots

- So much more to come!

- Stay tuned.

New Update soon. This might be the last.