Next up
V1.0.41
- More Atmosphere changes
- Slendrina Shake removed due to issues
- Eye glow removed for performance issues
- Changed more UI
- Fixed Slendrina's Animator
This game can only have a mobile port, However for PC users who use Emulators, In this game, You will be able to disable the apperance of the UI, and enable special effects too
Edit: It's only for Emulator. Mobile devices run terrible with it. sorry...
Already working on an update.
There will be 2 new Campaigns in this update
"Accept The Afterlife" and "Free The Curse"
I will also try to:
- Make days/lives
- Pickup and drop + hearing ai
- Subupdate soon with easier helicopter boss for the main campaign
Day 2 of Development. This game will resonate similar to Schoolboy Runaway and Granny. meaning it's an escape game. This game supports many langauges. It's based off of my recent trip to Rehab...
Starting from today, Any Future updates for my games will include a "Render Distance" setting to reduce lag. Lowering this setting will prevent device overload, which should make Smooth performance.
"Our last hope."
More snippets of the game so far...
More Progress of views on the City Remodel. I blurred them to not reveal too much but to give you an idea on how its going so far.
It's been a while, I know...
I had been hospitalized recently due to my mental health, meaning i havent had time to work on this project, I have gotten better but i am still delaying this project. I will give more news later on, Please be patient.. - PATM
New Update coming in Mid-Spring, with 5 different new endings and many improvements.

















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