Game
Granny: The Afterlife







2 years ago

"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."

Development Log Update:

- Working on Final Events & fixing last bugs with Gameplay

- Items SPARKLE

- Ending scene in development
- Next is Enemy AI, Trophies, and more.




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V1.0.41

- More Atmosphere changes

- Slendrina Shake removed due to issues

- Eye glow removed for performance issues

- Changed more UI

- Fixed Slendrina's Animator

A Dead Afterlife...

V1.2 Teaser on it's way to my youtube channel!

Cyclebreaker...

My Progress for V1.1 remodel: - Trainstation done?

- Lab done?

- Higher floors done?

- Underground done?

- New areas done?

- City done?

The game will look better butter and lag less in this update. There will be 4 new endings. stay tuned.

V1.2 is coming Next March.

- Shop, Daily Tasks, Leaderboard stats

- Slendrina is here

- New "Nights/3 Lives" system for getting caught

- Baked lighting

- New "Variators" to add to your game

- Moving trees

- Sleath

you get to throw bottles at old people, Oh much fun is that! :3

More Progress of views on the City Remodel. I blurred them to not reveal too much but to give you an idea on how its going so far.

Preparing For the New Update! Have you all seen the new renders for the game above?! Check them out!!

This game can only have a mobile port, However for PC users who use Emulators, In this game, You will be able to disable the apperance of the UI, and enable special effects too

Edit: It's only for Emulator. Mobile devices run terrible with it. sorry...

Already working on an update.

There will be 2 new Campaigns in this update

"Accept The Afterlife" and "Free The Curse"

I will also try to:

- Make days/lives

- Pickup and drop + hearing ai

- Subupdate soon with easier helicopter boss for the main campaign