Game
Reap

7 years ago

Throw spells on humans to slow them down

#gamedev #indiedev #pixelart




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Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations #indiedev #gamedev #indiegame #pixelart

Here are my results from LD 44. Big Thanks to everyone who played and rated my game! :D It was my first Ludum Dare and I'm looking forward to participating in future ones as well. #indiedev #gamedev

Oopsie!

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

You can jump further by slowing down your fall. It makes sense when you think about it so I'm not sure why I haven't realized that until now. #indiedev #gamedev #indiegame

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev

a short gameplay snippet to show off our in-game tutorial text

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Another level with trampolines... #gamedev #indiedev #pixelart #indiegame