Game
Reap

6 years ago

Throw spells on humans to slow them down

#gamedev #indiedev #pixelart




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Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

One thing I've noticed with these new animations is that the Grim Reaper is now looking like his wearing pajamas XD #indiedev #gamedev #indiegame #pixelart

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Here are my results from LD 44. Big Thanks to everyone who played and rated my game! :D It was my first Ludum Dare and I'm looking forward to participating in future ones as well. #indiedev #gamedev

a short gameplay snippet to show off our in-game tutorial text

Reap is going to be released tomorrow (6/16/2019). It will feature 24 levels that reward thoughtful playing, skill and patience.

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

Another level with trampolines... #gamedev #indiedev #pixelart #indiegame

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev