Game
Reap

7 years ago

Throw spells on humans to slow them down

#gamedev #indiedev #pixelart




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Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

You can jump further by slowing down your fall. It makes sense when you think about it so I'm not sure why I haven't realized that until now. #indiedev #gamedev #indiegame

I haven't posted anything in a while so I just wanted to notify you that Reap is coming along very nicely and it will most likely be published next week. Hope you'll like it! :D

One thing I've noticed with these new animations is that the Grim Reaper is now looking like his wearing pajamas XD #indiedev #gamedev #indiegame #pixelart

Reap is released! Try it out and let me know what you think! :D

Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations #indiedev #gamedev #indiegame #pixelart

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev