Game
Reap

7 years ago

Throw spells on humans to slow them down

#gamedev #indiedev #pixelart




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For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

Reap is released! Try it out and let me know what you think! :D

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Oopsie!

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations #indiedev #gamedev #indiegame #pixelart

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev

You can jump further by slowing down your fall. It makes sense when you think about it so I'm not sure why I haven't realized that until now. #indiedev #gamedev #indiegame