Game
Reap

7 years ago

You can jump further by slowing down your fall. It makes sense when you think about it so I'm not sure why I haven't realized that until now.
#indiedev #gamedev #indiegame




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I haven't posted anything in a while so I just wanted to notify you that Reap is coming along very nicely and it will most likely be published next week. Hope you'll like it! :D

Another level with trampolines... #gamedev #indiedev #pixelart #indiegame

Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations #indiedev #gamedev #indiegame #pixelart

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)